"Is that all?"
– Prism
Backstory[]
Nothing is known about Prism other than he showed up; his goals are completely unknown, and his origin is unknown.
Personality[]
Melancholic and isolated is the best description. Though Prism has shown a larger variety of emotions, from being annoyed to being slightly surprised, Prism's entire person is still an enigma.
Appearance[]
Prism appears to be a multi-colored skeleton with multiple arms and white cloth covering his lower torso. He also appears to have multiple eyes; Prism's very being is illuminated as he gives off his own source of light from his bones and even can emit darkness at times as well.
Relationships[]
- Quantum!404: Prism has a deep respect for Quantum as he had trained him over a long period of time. Although originally seeing him as an annoying brat who entered his realm. The two of them have worked with each other many times including during the Prism saga.
- Edra: Prism and Edra don't get along too well, often tolerating each others presence. Both consider each other as an annoyance and usually don't interact with each other. The only time they really had was when Merus was created and when Prism was training Quantum. Edra was of course only there for the entertainment.
- Merus: Prism finds Merus to be an interesting kid, being impressed that he didn't take after his mother. He finds Merus to be very inquisitive and is intrigued in his willingness to learn new things about himself and the world.
- Himmsworth: Like most beings Himmsworth interacts with, the two have worked with each other on multiple occasions. However, Prism doesn't trust Himmsworth all of the time as he knows the nature of beings can be manipulative so he tries not to listen too much.
- Conduits: Prism and the Conduits have a rocky relationship due to the fact Prism is a forbidden conduit. However, at a certain point, he had been 'forgotten' by the Conduits but this was changed when Prism had protected Merus and Edra from Death.
Powers/Abilities[]
Transcendental Physiology[]
Prism possess the ability to be able to transform into a Transcendental Being, existing in a state of being free from the constraints of Eden and being completely formless and transcendent in nature, lacking a physical existence.
In this state Prism is physically and mentally beyond essentially all forms of harm or other ways to influence them (outside of other beings of similar status, superior beings or some specific concepts superior to Prism), and is a supernatural force that to outside viewers. With this, Prism can enter into the world of Eden in a more "physical" sense through the use of an avatar, becoming immanent to Eden through it, while his true being is outside of it and thus both independent and outside of everything that happens to their avatar.
Power Nullification[]
With this ability Prism is capable of completely removing an entities abilities and even transformation by nulling their very power source, energy, or connection to what they are using to get their power from. He can choose it to be a simply momentary shutdown where the opponent can simply just reactivate their abilities and transformations to permanently nulling them, to being a permanent effect. The only people this doesn't work on are people who have resistance to it on par or superior to Prism himself.
Perfect Response[]
Prism can't be touched by anything and anyone unless he feels like wanting to be touched, he will always dodge or counteract to any attack perfectly.
To bypass his perfect dodging, you simply need to attack him faster than he can move, and hope he doesn't use an ability to stop your attack.
To bypass his counteract, being stronger than Prism to pass through his counter attacks, having resistance superior to his attacks, or attacking him faster than he can act at all is a way to do it.
Prism also can know when an attack is about to hit him through sensing someone's brain waves, their very thoughts, feelings, and intentions of attacking him. If his opponent possesses none of the traits previously mentioned utilizes to detect hostility, then Prism will automatically begin registering every scenario in his mind on what time and how you will attack in.
Prismatic Aura[]
Prism's very appearance can kill people upon exposure through different effects. Some could drop dead, others could get their existence erased, get their soul crushed into nothing, get drained of their life force, get pulverised from the sheer power radiating from Prism, cause some change in the environment that could kill the target etc. However, this isn't something always active due to Prism not wanting to kill people just upon him being in front of them so he keeps it off and only activates it when he fights a serious threat.
Consecutive Punch[]
Prism when he does throw a punch throws an infinite number of hands towards his opponent and all of them happening within an instant.
Loop Kick[]
Prism when he does kick his opponent hits attack knocks them through ever conceivable dimension with each one having another Prism that keeps the chain going by kicking the opponent into another and another until Prism stops the loop.
Omni-Railgun[]
Pulling hundreds of orbs off of the Eden Tree, Prism sends them directly towards his opponent creating a large clump of them before then beam firing a small beam from his finger destroying the clump of them killing his opponents instantly. With the attack then scattering their conceptual existence all across of Eden with each fragment of them being carried away by a butterfly until it eventually fades into nothing.
Cosmic Slingshot[]
Cosmic Slingshot is not very much an ability as it is a special fighting style Prism has adapted. This fighting style involves Prism circling the opponent with afterimages following behind to trip the opponent. He then hits the opponent and targets their very essence, enabling them to use their powers and partly stopping their source of power from working, forcing the pressure. After he lands a hit, he then backs up, and then immediately goes right back in for another attack like a slingshot.
Reality Distribution: Prismatic Prison[]
Prism is able to create his own Sub-Reality. A prison realm that is covered in a twilight multi-colored sky, with many prism-shapes flying around, reflecting the light to the sky. In this Reality, he is able to decide its rules and can even apply his other abilities to it, such as his power nullification ability where it is activated as long as the opponent is in the dimension. However, the unique part of it is the colors of the sky he is able to use by rising his hand into the colorful sky, calling upon the lights of the sky into his hand. If he doesn't want to use them all at once, he is able to convert the lights into a rainbow halo above his head and from there on can choose any of color he wishes to use:
Red: The functionality of the ability derives from Prism's enigmatic existence, and so when utilized it can be applied to a standard punch or even be applied to a ranged attack that can make the attack appear to come from a direction of origin, but will hit from a directly separate direction. Each hit makes the opponent lose their strength to fight, as the color red is associated with strength and will with the opposite applying to Prism, where he gets stronger the more he uses it on an opponent. It also grants a power boost to Prism and it is also made to be undetectable, so the enemy won't be able to tell how big the power boost is or even guess that there is one in the first place. This is marked as one of Prism's deadliest colors due to its overwhelming advantages and options it provides him with.
Blue: The color Blue represents the calmness and tranquillity within Prism. As such, this color is mostly based on defense. With the color Blue, Prism is capable of absorbing anything coming his way, be it an attack or something not classifying as an attack but can still cause harm, such as excessive information. With the amplification of Prism's Reality Distribution, it is capable of not only absorbing upon general contact with him, but Prism is also capable of using what he absorbed against the opponent, giving him an offensive option to a mostly defensive color. This is Prism's best defensive color out of the rest.
Yellow: The color Yellow is a representation of prism's hope and wisdom. With Yellow, Prism is capable of engulfing himself in a bright golden yellow light and shine bright like the sun with such intense light that even covering ones eyes wouldn't have them un-see it. Due to the amplifications of the Reality Distribution, he is capable of taking this to even further heights and even affecting the mind, soul and metaphysical aspects of ones being by its light, causing the opponent to see nothing, sense nothing, feel nothing, essentially numbing all aspects one would use to tell the things around them, all while making them feel pain. Due to its intense light, it has adapted a radiation field 10 meters within Prism's, giving it a good defensive option as well that results in melting the opponent on a metaphysical level if they get within range.
Green: The functionality of Green comes from Prism's life energy and representation of his creative nature, being able to cast a healing effect on this green light that can heal himself back to maximum strength if he's evert tired. He may also heal any allies, or even opponents if he wishes to, which he will only ever do if it's a training session for the opponents, best example being Quantum. In addition to this, it also gives Prism the ability to create life forms that can fight for him along with creating weapons or anything else he may desire to help him fight. This is one of Prism's more tactical colors as he can use Green as both a defensive and offensive color.
Purple: Purple is the combination of Red and Blue, creating a brand new secondary color; Purple. It follows similar to the fusion of the colors themselves. It does not combine Red and Blue together, but instead it has its own uniqueness, the same way Purple as a color is no longer blue or red, but its own new color. Purple represents Prism's power and as such it is his most powerful color among the rest. This attack is a deadly ball of energy that causes permanent damage to the physical, spiritual, mental, conceptual, metaphysical and essence aspect of ones being, causing most who get hit to no longer exist in any way.
Eden Barrage[]
= Coming soon =
E.A.B[]
= Coming soon =
Nigh-Barrage[]
= Coming soon =
Forbidden Conduit of Disorder[]
When a being and their Conduit soul are out of tune with each other there can be a dangerous cost. It causes disorder within the host of the Conduit soul to be unable to become one with the host which allows for two separate entities to exist in the same body. Disorder and Prism are so out of tune with each other that this occurs. Disorder, when he takes over the body of Prism, drains Prism of the rainbow color of his bones. The large eye on the skull turns into a mouth with teeth coming from the sides.
Unlike Chaos, who is the physical embodiment of 'Disorder', Disorder is the physical embodiment of mental and metaphysical chaos. Disorder had gotten its forbidden title due to it being the true opposite of Balance.
Disorder Displacement[]
Disorder is able to completely nullify power-up's those within his vicinity may have as well turning them into their weakest or weaker form whether that be turning them into a weakened kid or completely turning them into a sperm cell as if displacing their past into their present.
Mental Seed[]
Disorder can place little 'seeds', so to speak, into the mind of his opponents. These 'seeds' can cause problems with the mental state which can lead to hallucinations so real that they physically can harm the opponent. This also causes many disadvantages within Mental battles which wont allow the opponent to think straight, constantly get distracted or even forget what to do. This ability has multitudes of uses, such as giving someone mental illness' such like, but not limited to, depression, schizophrenia, and much more.
Disorder can also use it to manipulate the mind to a much personal extent, causing changes in behavior , being able to regulate the stress of someone, and even making them addicted to certain things or even induce the urge of suicide.
-more coming soon-Understanding Prism[]
= Coming soon =
Trivia[]
- Prism's Conduit ability passively negates negative, positive, and metaphysical attacks.
- Prism's dimension is absolute in ever sense with the only being able to destroy is Prism and any who may be higher than him.
- Prism's biggest challenges when it came to fighting was facing against Abaddon, Messiah and Edra.
- Prism and the Scribe are Rivals.
- In all of Prism's years of being at Eden only Quantum has shown amazing potential while not being a being of complete destruction like someone such as Malware 404.
- Prism, by some, is assumed to be The One of Many Colors, though no one has been able to prove if this is true or not.
- I can see you, reader.